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Whether you are creating an animated short, catchy and fun cartoon or mobile game, this title helps you save time and money with expert cheats. Fully updated for CS6, it features tips and tricks that are based on real-life working methods to help you work faster and more efficiently and...
Learning Adobe Edge Animate is a practical, step-by-step tutorial on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge Animate, the book lets you digest the available features in small, easily understandable chunks, allowing you to...
By Bryan Castle
Covering from color grading fundamentals to using curves for grading, advanced primary color correction, secondary color correction, using AniMatte with color correction, and more, this title helps you teach you the art of color correction, and put you on the road to mastery of Avid Media Composer and Symphony.
In order to use MyGraphicsLab, you will need a CourseID provided by your instructor; MyGraphicsLab is not a self-study product and does require you to be in an instructor-led course. Customers without a CourseID will not be able to use MyGraphicsLab. This package 0133104796 contains: 1 access card to the...
By Luiz Velho
Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics...
By Debra Keller
Helping you dive right into video editing, this book introduces the video applications of Adobe CS6, including Adobe Premiere Pro, After Effects, Audition, and Encore. Each of the four main applications is thoroughly covered in its own chapter.
By Kenny Roy
All professional animators know a handful of secrets that give them an edge in a production environment. This book puts these secrets in your hands. It includes: expanded sections on production workflow, chapters covering rigging cheats and the author's referencing tools, and project files demonstrating production-proven techniques.
By Amid Amidi
Pixar is 25 years old in 2011. This book features the complete colour scripts and a selection of the art from the twelve films to date: Toy Story", "A Bug's Life", "Toy Story 2", "Monsters Inc.", "Finding Nemo", "The Incredibles", "Cars", "Ratatouille", "WALL E", "Up", "Toy Story 3" and "Cars...
Filled with beautiful, full-color artwork, this title breaks down the animated effect process from beginning to end-including booming explosions, gusting winds, magical incantations, and raging fires. It also breaks down the process of effects 'clean-up,' as well as timing and frame rates.
By Kenny Roy
Suitable for animators, this title presents the information you need to know about character animation in Maya. It provides you with step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. It features information on camera settings and animation using Maya's Camera Sequencer tool.