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- Back Stage Books,U.S.
Whether you're a filmmaker, animator or video-game artist - storyboarding is a skill that is absolutely critical. This book covers everything students and working professionals need to master the art of writing and formatting scripts, creating frames, and following visual logic to create a cohesive narrative.
Focusing on the most popular style of manga, Shoujo Basics teaches readers how to draw all the trademark characteristics of shoujo characters; from lessons on glimmering eyes, flowing hair, and dramatic expressions to more basic elements such as the body, face, and poses, this book covers everything readers need to...
Focusing on the dramatic character friendships and sometimes rivalries that are central to any manga narrative, this book teaches readers how to draw characters at sleep-overs, school, and parties together, as well as combining character types that complement each other.
By Sam Kennedy
Starting with the basics of game creation and a look at the artistic skills necessary to get started, this title offers key roles for creators - from concept artists to character animators to marketing artists and beyond. It also features interviews with video game art professionals who've worked for top...
By Art Wolfe
What is the difference between a good picture and a great one? This title explains the art of composing images of enduring beauty. It shows readers how to make the most of digital technology, whether by choosing the right color space, understanding sensor size, or removing distracting elements in post-processing.
Suitable for children aged 5 to 11 years old, this title is targeted at young aspiring artists seeking to develop their technical skills and build a repertoire of subjects. It shows readers how to draw dozens of legendary creatures with a comprehensive, step-by-step approach.
Exposure is one of the most difficult and therefore in-demand topics with amateur photographers, who are always striving for the elusive "perfect shot". This title shows amateur photographers of all levels how to conquer more than 25 tricky exposure scenarios frequently found in the field.
By Lee J. Ames
Suitable for children aged 5 to 11 years old, this title is targeted at young aspiring artists seeking to develop their technical skills and build a repertoire of subjects, particularly those relating to architecture. It shows readers how to draw dozens of buildings with a comprehensive, step-by-step approach.